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Loosely based on the popular Video Game Franchise; Max Payne, a former detective retired in body but not in torment, numbs his pain with pills, cigarettes, and alcohol. His shattered peace is violently interrupted by Santos, a criminal from his past who made a deal for his family’s safety—a deal Max failed to honor. After a brutal, fatal confrontation in a car, 3 years later Max is kidnapped and beaten in an abandoned house where he learns Santos survived and that his family was killed as retribution. Fueled by a toxic cocktail of painkillers and survival instinct, Max unleashes his signature slow-motion fury to fight his way through Santos’ thugs where a final desperate shootout pushes both him and Santos to their absolute limits, forcing Max to confront the inescapable, violent cycle his actions have created.
Directed by Logan Wilson, Phillip Wilson
Director Statement
Our practice merges the chaotic energy of metal music videos with the narrative grit of genre film—blending horror, action, and dark comedy into raw, visceral experiences. We shoot with an intentional rawness, using digital 35mm to capture a dark yet colorful realism—like a cinematic “Cops” filtered through a dystopian lens. Our work is built hands-on, embracing constraint to create immersive worlds that feel relentlessly raw, gritty, and real.
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