Music Video made entirely in Unreal Engine 5 for the song “BuddhaMachine=HMA” and based off of the short story “Rain Drops”
The plot of the music video pulls and expands upon the short story, whose plot is as follows: a worn out detective in future Beijing attempts to solve a series of bizarre murders that involve a street drug called ‘Rain Drops’, that purports to send people directly to heaven after use.
What motivated you to make this film?
After I finished my album, I planned on writing short stories for each of the songs. At the same time my fascination with the workflow and possibilities of Unreal Engine 5 started to grow. I work in film production and have seen people implement it before, but it never crossed my mind that I could do it. So one day the need for a music video crossed with the desire to learn a new skill/program, and I decided to embark on my Unreal Engine journey. I tried to keep it simple at first, use premade assets, touch them up here and there for specific shots. But mostly my goal was to learn the camera and rendering system and see if I could make something compelling and interesting with it.
From the idea to the finished product, how long did it take for you to make this film?
It took longer than I hoped! My day job is a sound mixer/designer and composer for film. I think from idea conception to final exports and uploads it took me about 9 months. I could only work on it in my spare time however so it took a while.
How would you describe your film in two words!?
Meditative Cyberpunk
What was the biggest obstacle you faced in completing this film?
Besides learning a whole new workflow (I’ve never worked with a 3D rendering system or video game engine for that matter), I think the hardest part was understanding and utilizing UE5’s complex rendering engine. It took many many tries in some cases to get it to pump out the shots I needed. Many YouTube tutorials were watched and many a coffee was drunk.
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